Zwicker

Number of decks: 1
Number of cards in the deck: 52 and 3 jokers
Number of players: 4 (two on two)
Card seniority: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, C, T.
The aim of the game is to get the most points together with your partner.
Game rules. The game is known for being played in the Schleswig-Holstein area of Northern Germany. There are several variants of this game. This page will describe the main option. Initially, this game was played with a deck of 52 cards, but today 3 jokers are added to it. Initially, before the game, players must assign each Joker numbers: 25 (senior Joker); 20 (middle Joker); 15 (Junior Joker). If necessary, you can write the numbers on the front side of the jokers. This game is best played by four players, where two players play against the other two. Two players playing together are called partners. At the table, the partners are placed opposite each other so that the left and right sides of each player are his rivals. Each card has a certain value. All cards from two to 10 inclusive correspond to their advantages, as for the cards from the Jack and above, they have the following values:

ACE – 1 or 11*

Jack – 2 or 12*

Lady – 3 or 13*

King – 4 or 14*

Junior Joker – 15

Average Joker – 20

Senior Joker – 25

  • aces, kings, ladies and jacks have two alternative meanings. Any of the values for each is selected by the player in the process of capturing cards.

The first deliverer in the game is determined randomly, in the following games, players hand over cards in turn, clockwise. The deck is carefully shuffled by the deliverer and each player is dealt 4 cards one at a time, and three cards are placed in the center of the table in the clear. These three cards are sometimes called “avatar.” The remaining deck is placed next to the avatar and serves as a reserve. The first move belongs to the player to the left of the handler, he plays the first card and the game continues clockwise. Each turn is played with one card, which can be used in three directions, which will be described below. After each player plays one card, the deliverer gives each player one card from the reserve. The game continues until all the cards are finished. There are three directions of the game for the card that the player is like:

the first is simply putting the card in the clear on the table, the card remains there and can be captured later by another player;

the second is the player’s card can capture another card or cards by removing them from the center of the table and placing them in front of the player in a closed form. The player’s card captures another card or cards with its value, for example, the player puts 10 and captures it 7 and 3, or the senior Joker (25) captures the king and ACE (11+14). In addition, one card can capture one or more groups or all the cards on the table. Let’s say there are 3-4-7-8-b cards on The table, and the player comes in as a Junior Joker who can grab 8.7 or Jack,3 or 8,4,3 or all of these cards, as the rules allow, and if the player grabs two or three or more groups and these are all cards, then the player can grab them all;

the third is the laying out of the card with the aim to make a set of cards to capture another player.

If all the cards on the table have been captured, then the player who owns the move should just look like his card. The player who captured all the cards made a “Zwick” and gets one point for it. Once all the cards are played each team counts the points for the cards they have won. The team that gets the most points becomes the winner. Points for the taken cards are as follows:

Senior Joker (25) – 7 points;

Average Joker (20) – 6 points;

Junior Joker (15) – 5 points;

10 – 3 points;

10 – 1 point;

2 – 1 point;

any ACE – 1 point;

most cards are 3 points;

each Zwick is 1 point.